#include <Face.h>
Faces are always assumed to be triangles. Although circle pattern algorithm can be extended to polygonal meshes, we currently limit it to triangular meshes only. In addition to standard data members, radius of the circum circle is stored for each edge.
Definition at line 19 of file Face.h.
Public Member Functions | |
Face (void) | |
EdgeAroundIterator | iterator () |
EdgeAroundIterator | iterator (Edge *myE) |
Public Attributes | |
Edge * | edge |
int | ID |
int | patchID |
bool | check |
double | r |
Circum circle radius of this triangle (solution of circle pattern functional). | |
Classes | |
class | EdgeAroundIterator |
The iterator that visits edges, vertices, or faces around the current face in order. More... |
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Definition at line 36 of file Face.h.
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Definition at line 82 of file Face.h.
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Definition at line 81 of file Face.h. 00081 {return EdgeAroundIterator(edge);}
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Circum circle radius of this triangle (solution of circle pattern functional).
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