CaltechTHESIS
  A Caltech Library Service

Essays in Behavioral Game Theory Solution Concepts

Citation

Lin, Po-Hsuan (2024) Essays in Behavioral Game Theory Solution Concepts. Other, California Institute of Technology. doi:10.7907/kbwg-w708. https://resolver.caltech.edu/CaltechTHESIS:05072024-184743172

Abstract

This dissertation introduces two novel behavioral solution concepts for dynamic games: the cursed sequential equilibrium (CSE) and the dynamic cognitive hierarchy solution (DCH). Chapter 1 offers an overview of these theories and highlights their departure from standard equilibrium theory.

Chapter 2 develops the cursed sequential equilibrium, incorporating the bias where players neglect the correlation between other players’ private types and actions into game theory. This framework extends the analysis of cursed equilibrium proposed by Eyster and Rabin (2005) from games in strategic form to multi-stage games, and applies it to various applications in economics and political economy.

Chapter 3 introduces the dynamic cognitive hierarchy solution, which relaxes the requirement of mutual consistency of beliefs by extending the cognitive hierarchy approach from games in strategic form to the extensive form. An important feature is that the solution can be dramatically different for games that are strategically equivalent from the perspective of standard equilibrium theory.

This property, which I call the “representation effect,” has significant implications for experimental methodology and real-world phenomena. To test this effect, in Chapter 4, I design and conduct a laboratory experiment on the dirty-faces game, a simple multi-stage game of incomplete information. The experiment consists of two treatments, each implementing one of two strategically equivalent versions of the game. The dynamic cognitive hierarchy solution provides precise predictions about the differences in behavior between treatments, and the experimental results align with that prediction.

Item Type:Thesis (Other)
Subject Keywords:Cognitive Hierarchy; Extensive Games; Learning; Centipede Game; Multi-stage Games; Private Information; Cursed Equilibrium; Dirty-Faces Game
Degree Grantor:California Institute of Technology
Division:Humanities and Social Sciences
Major Option:Social Science
Awards:John O. Ledyard Prize for Graduate Research in Social Science, 2021.
Thesis Availability:Public (worldwide access)
Research Advisor(s):
  • Palfrey, Thomas R.
Thesis Committee:
  • Tamuz, Omer (chair)
  • Camerer, Colin F.
  • Palfrey, Thomas R.
  • Rosenthal, Jean-Laurent
Defense Date:8 April 2024
Non-Caltech Author Email:pohsuanlin.0105 (AT) gmail.com
Funders:
Funding AgencyGrant Number
NSFSES-2243268
NSFSES-0617820
Gordon and Betty Moore Foundation1158
Record Number:CaltechTHESIS:05072024-184743172
Persistent URL:https://resolver.caltech.edu/CaltechTHESIS:05072024-184743172
DOI:10.7907/kbwg-w708
Related URLs:
URLURL TypeDescription
https://doi.org/10.48550/arXiv.2301.11971arXivWorking paper version of Chapter 2
https://doi.org/10.7907/fv09c-16q24DOIWorking paper version of Chapter 3
https://doi.org/10.48550/arXiv.2208.11190arXivWorking paper version of Chapter 4
https://doi.org/10.48550/arXiv.2304.05515arXivWorking paper version of Appendix B
ORCID:
AuthorORCID
Lin, Po-Hsuan0000-0003-3437-1734
Default Usage Policy:No commercial reproduction, distribution, display or performance rights in this work are provided.
ID Code:16371
Collection:CaltechTHESIS
Deposited By: Po Hsuan Lin
Deposited On:14 May 2024 18:24
Last Modified:28 May 2024 16:42

Thesis Files

[img] PDF - Final Version
See Usage Policy.

5MB

Repository Staff Only: item control page